Virtual Reality (VR) Training Courses

Virtual Reality (VR) Training Courses

Local instructor-led live Virtual Reality (VR) training courses in Azərbaycan.

Virtual Reality (VR) Subcategories

Virtual Reality (VR) Course Outlines

Course Name
Course Name
35 hours
Virtual Reality is a field that employs computer-generated scenes to simulate a realistic lifelike experience. In this instructor-led, live training, participants will learn how to use virtual reality in developing games as they step through hands-on exercises that tackle the different topics and components of VR game development. By the end of this training, participants will be able to:
  • Understand the fundamentals of Virtual Reality
  • Learn in-depth Virtual Reality concepts
  • Develop their own VR game
  • Developers
  • Game developers
  • Programmers
  • Hobbyists
Format of the course
  • Part lecture, part discussion, exercises and heavy hands-on practice
28 hours
Format of the Course
  • Interactive presentations and discussion.
  • Lots of exercises and practice.
  • Hands-on implementation in a live-lab environment.
Course Customization Options
  • To request a customized training for this course, please contact us to arrange.
21 hours
In this instructor-led, live training in Azərbaycan (onsite or remote), participants will learn the basics of Virtual Reality and how to create a VR application. By the end of this training, participants will be able to:
  • Understand the physical principles and different applications of Virtual Reality.
  • Understand the challenges in Virtual Reality.
  • Choose from the different platforms available for VR development.
  • Create their own VR applications.
7 hours
In this instructor-led, live training in Azərbaycan, participants will have extensive opportunity for hands-on practice in developing VR applications. Through interactive discussions and project-based exercises, participants will steadily build their sample VR apps. By the end of this course, participants will have gained the knowledge and practice to build their own production version of a VR app to publish online.

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